Friday, August 22, 2008

Massive mesh

In order to generate the 3d objects for my fractals, a large number of triangles have to be generated, so that very detailed areas are not badly rendered.
I can generate up to 2 Billion triangles, more than 50 Gigabytes of data.

In order to see the result, I have modified my small viewer so that drawing is done reading directly the triangles on disk. This takes about 1 hour on my machine, but virtually unlimited number of triangles can be displayed, even on a basic computer.

The following object has exactly 1 447 147 377 triangles.

Of course for interactive display the number of triangles is reduced to about 10 000 000.

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