Sunday, August 3, 2008

Fractal 3d Object Video

Here is a small video I made from one of my objects.
It is a real 3d object, not a ray-traced rendered animation.
My graphics card is a GeForce 7600GT (not very fast these days).
This card is capable to display about 5 000 000 tris/s lit, shaded.
As I have objects with up to 10 000 000 triangles for the most detailed objects, and about 3 000 000 for standard objects, framerate is not very high. I am thinking of upgrading to a more recent card, such as an ATI 4850.

I am using custom software to display the object.

Saturday, August 2, 2008

Quaternion Fractal Slices Video

I have uploaded to Youtube a video that shows slices from one of my quaternion fractal 3d object.

It is created by the same code that is used to create the 3d object.

Tuesday, July 15, 2008

VLIV on a powerful machine

I had the pleasure to test VLIV on a bi-quad core Xeon 2.5 Ghz.
OS was Windows XP 64 bits.
It is very smooth (who would have guessed ?).
Note that recent VLIV version use multiple threads when possible.

I am now dreaming of a 30 inches display...

Vliv web site is down

It looks like VLIV web site is down.
As I have no time to check what happens, if you are interested in getting VLIV, please send a request to me.

Sunday, February 10, 2008

VLIV plugin for Windows HD images

Following the recent announcement of standardization of HD Photo by the JPEG group as JPEG XR, I have investigated implementation of this format as a VLIV plugin.

My code uses the COM API called Windows Imaging Component, available in Windows XP SP2 and Windows Vista. In theory, any image codec supported by WIC should be accessible by VLIV now, but I have only tested HD Photo images.

The API supports tile loading, even if the native format does not support it.

Microsoft also has a porting kit for non-Windows platforms.

As always, please contact me for plugin code sample, it consists of very few lines of C++.